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Michael Zucchi

 B.E. (Comp. Sys. Eng.)

  also known as Zed
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Thursday, 24 April 2014, 02:08

A kernel runtime

Yesterday I had to get out of the house but in the morning I had a little bit of a play trying to work out how to implement a kernel runtime. That is one that loads small self-contained routines in sequence which may work on parts or a whole problem at a time. One feature I want to support is the ability to have persistent local storage so that multiple waves of code might work on the same buffers before exporting the results off-core - it may not end up being practical but I'm hoping it will be useful.

At first I thought of trying to embed multiple kernels in the same binary but that doesn't really work - things like the library functions are coalesced across all kernels at best and everything needs a unique name which is just a bit of a pain to work with. And it basically just devolved into using overlays which requires a linker script and are just generally a bit involved.

Whilst I was out 'doing stuff' I came up with another solution which I think solves the usability problem and at this stage I think should support everything I want.

This last point breaks the queuing abstraction somewhat but I don't see any practical alternative because the total persistent data space needs to be known in advance. Well unless an alternative mechanism is used such as supplying a separate data object as a base elf file.

At load-link time there should be enough information to assign unique locations for any shared buffers and then relocate the kernel code to a common location (or multiple) which the exec can DMA in as required.

Hmm, well I guess I see if it will work when I get around to coding something up.

Tagged hacking, parallella.
zZed is listening to ... | a better (debugging) printf
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